Feed numbers through a rule machine and fill the table — find outputs, work out missing inputs, or crack the hidden rule.
Numbers run through a rule machine and the child fills the in/out table — finding outputs, working backwards to missing inputs, or cracking the hidden rule from the rows. The table representation makes function rules readable. Best for Grades 4–6.
A free, no-signup, no-ads math game for Grades 4–6 — practising function-tables, function-machines, inverse-operations, rules, patterns. Play in your browser on the KidsDoMath games hub or explore more Coordinates & Algebra games.
More like this: Expression Lab · Coordinate Quest · Inequality Isle.