Read the growing tile pattern — step-size and base — to crack the rule and predict a figure too far to draw.
Each figure of a growing pattern is drawn as step-groups on a base, so the child reads the rule straight off the tiles — the step size and the starting base — then predicts a figure too far to draw. Finding the nth-term rule is core early algebra. Best for Grade 6.
A free, no-signup, no-ads math game for Grade 6 — practising linear-sequences, nth-term, rule, patterns, expressions. Play in your browser on the KidsDoMath games hub or explore more Coordinates & Algebra games.
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