Slide, flip, or turn the beacon — then tap the exact cell where its image lands and watch the move play out.
A beacon moves on the coordinate plane — slid, flipped, or turned — and the child reads the grid to find and enter the coordinates where it ends up after each transformation. Practising this builds confidence with translations, reflections, and rotations, alongside the spatial reasoning needed to track how a shape's position changes. Aimed at Grades 4–6, or any student beginning to work with transformations on a coordinate grid.
A free, no-signup, no-ads math game for Grades 4–6 — practising transformations, coordinate-plane, reflection, spatial. Play in your browser on the KidsDoMath games hub or explore more Geometry & Shapes games.
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