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Math games by Common Core standard

Pick a standard to see the free games that practise it. Every game is free, with no ads and no sign-up.

Grade 1

  • 1.OA.C.6 — Add and subtract within 20, using strategies like making ten and counting on. (12 games)
  • 1.NBT.B.3 — Compare two two-digit numbers using tens and ones, with >, = and <. (9 games)

Grade 2

  • 2.OA.B.2 — Add and subtract within 20 fluently, and know the sums of two one-digit numbers from memory. (20 games)
  • 2.NBT.A.2 — Count within 1,000 and skip-count by 5s, 10s and 100s. (17 games)
  • 2.NBT.A.1 — Understand that the digits of a three-digit number stand for hundreds, tens and ones. (13 games)
  • 2.MD.C.8 — Solve word problems with dollar bills, quarters, dimes, nickels and pennies. (8 games)

Grade 3

  • 3.OA.C.7 — Multiply and divide within 100 fluently, and know all products of two one-digit numbers from memory. (21 games)
  • 3.OA.A.1 — Understand multiplication as equal groups, like 5 groups of 7 objects. (20 games)
  • 3.NBT.A.1 — Round whole numbers to the nearest 10 or 100. (6 games)
  • 3.NF.A.3 — Find equivalent fractions and compare fractions by reasoning about their size. (9 games)
  • 3.MD.A.1 — Tell time to the nearest minute and solve elapsed-time problems. (3 games)
  • 3.MD.C.7 — Find the area of rectangles by multiplying side lengths. (3 games)
  • 3.MD.D.8 — Solve problems about the perimeter of polygons. (3 games)

Grade 4

  • 4.OA.B.4 — Find factor pairs for whole numbers up to 100, and tell prime from composite. (7 games)
  • 4.NBT.B.6 — Divide multi-digit numbers by one-digit numbers, with remainders. (4 games)
  • 4.NF.A.2 — Compare two fractions with different numerators and denominators. (14 games)
  • 4.NF.C.6 — Write fractions with denominators 10 or 100 as decimals, and place decimals on a number line. (5 games)
  • 4.MD.C.6 — Measure and draw angles in whole degrees with a protractor. (4 games)

Grade 5

  • 5.NBT.A.3 — Read, write and compare decimals to thousandths. (7 games)
  • 5.G.A.2 — Plot points in the first quadrant of the coordinate plane to solve problems. (6 games)

Grade 6

  • 6.RP.A.3 — Use ratio and rate reasoning — unit rates, equivalent ratios and percents — to solve problems. (22 games)
  • 6.NS.C.6 — Understand negative numbers and place them on a number line and coordinate plane. (4 games)
  • 6.EE.B.7 — Solve one-step equations like x + p = q and px = q. (6 games)
  • 6.SP.B.5 — Summarize a data set with its median, mean and range. (6 games)

Grade 7

  • 7.RP.A.2 — Recognize and represent proportional relationships, including the constant of proportionality. (4 games)
  • 7.NS.A.1 — Add and subtract positive and negative numbers. (6 games)
  • 7.EE.B.4 — Solve two-step equations and inequalities from word problems. (3 games)
  • 7.SP.C.7 — Build probability models and use them to find the chance of events. (3 games)

Grade 8

  • 8.EE.A.1 — Use the rules of integer exponents to simplify expressions. (5 games)
  • 8.F.A.3 — Understand that y = mx + b makes a straight line, and work with slope. (7 games)

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