2.NBT.A.2 games
Play Skip TripCommon Core 2.NBT.A.2 · Grade 2 · Number & Operations in Base Ten
Count within 1,000 and skip-count by 5s, 10s and 100s.
17 free games that practise it — no ads, no sign-up, no student accounts. Easiest first. Each game has a Use in class menu to share it to Google Classroom or Teams.
Best match
- Skip TripGrades 1–3Hop a frog across lily pads, skip-counting by 2s, 5s and 10s — each tap jumps by the skip size to land on the next, missing, or total number.Play
- Sequence SprintGrades 2–4A robot conveyor belt rolls numbers past — spot the pattern and stamp the missing crate before it rolls off.Play
- Skip SnakeGrades 1–2Steer the snake to bite the number that comes next — counting on by 1s, then skipping by 2s, 5s and 10s — and watch its body grow into the count.Play
Also practises it
- Count-By CoveGrades 1–2A frog crosses a cove on numbered lily pads that skip-count by 2s, 5s, and 10s — tap the pad that fills the gap.Play
- Ten-Frame ForgeGrades 1–2Forge numbers with counters on ten-frames: build a number, complete a bond to ten, and add up to twenty — seeing the numbers, not just hearing them.Play
- Count QuestGrades 1–2Herd critters into the pen to hit the goal — count an exact number, or make it more, fewer, or in between, with a number line to guide you.Play
- Tally TowerGrades 1–3Count tally marks — gates of five plus the leftovers — and find the biggest count.Play
- Pattern GardenGrades 2–3Every flowerbed grows by a rule — plant the petals for the next row and water it in; rule-stones and two-step magic rules wait deeper in the garden.Play
- Coin CounterGrades 1–2Tap coins and bills into the tray until they add up to exactly the price on the tag — starting with easy nickel amounts and working up to dollars and cents.Play
- Gator GulpGrades 1–3Feed the hungry gator — its open mouth is the > sign, so it always eats the BIGGER number. Compare dot piles, then numbers up to the hundreds.Play
- Ten Frame FlashGrades 1–2A ten-frame flashes up — read it in a blink and tap the number.Play
- Hundred Chart HuntGrades 1–3Slide a marker around the 1–100 chart — down is 10 more, across is 1 more — to hunt down the number.Play
- Ordinal OutpostGrades 1–2Racers line up at the outpost — count from the flag and tap the one in the place I call, from 1st to 10th.Play
- Number DetectiveGrades 2–4Clues arrive one at a time — stamp out every number each clue rules out until a single suspect remains, then make the arrest.Play
- More Less MeadowGrades 1–2Tap a cube for one and a rod for ten to build one-more, one-less, ten-more, and ten-less with base-ten blocks.Play
- Estimate Quantity QuayGrades 2–4About how many? Use a group of ten as your anchor to estimate the crowd, then reveal the real count.Play
- Times Table TowerGrades 2–4Each fact lights up as a rows×columns dot array — skip-count it, dial the product, and ride the elevator up.Play
More grade 2 standards: 2.OA.B.2 · 2.NBT.A.1 · 2.MD.C.8
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